Atos concludes technology effort behind a truly digital Olympic Games


Rio 2016 staked its place in the history books as it became the Olympic Games with more digital coverage than any previous Olympic Games. From archery to golf to rugby to wrestling, distributing the results of every single event at the Rio 2016 Olympic Games to the world in less than half a second is a technological feat years in the making. Driven by the maturity of mobile technology, Atos led the International Olympic Committee’s (IOC) IT effort to enable Games results and other data to be shared both online and through traditional means faster, to any platform, anywhere. It is the IT backbone provided by Atos to support the running of the Olympic Games and share the competition results in real time to worldwide broadcasters that is supporting the explosion in digital consumption.

‘Technology is critical to the success of each edition of the Olympic Games,’ said Thomas Bach, president of the International Olympic Committee. ‘We are delighted that we will be able to continue relying on Atos and its vast experience to deliver flawless, innovative IT services.’

Thierry Breton, Atos chairman and CEO, said, ‘I am extremely proud of the hard work and dedication the Atos teams put into delivering successfully the technology for the Rio 2016 Games – a fantastic demonstration of Olympic excellence.’

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